The COVID-19 pandemic has changed the way we live, work, and play. With lockdowns and social distancing measures in place, many people have turned to gaming as a source of entertainment, connection, and relief. Gaming is not only a fun and engaging activity, but also a potential lifeline for millions of players who are coping with the challenges and stress of the pandemic. According to a report by PwC, the global gaming industry is expected to grow by 9.4% annually and reach $321 billion by 2026. The report attributes this growth to the surge in social and casual gaming, as millions of new players joined the gaming community during the lockdowns. Gaming platforms and devices also saw a spike in demand, as people invested in their gaming setups and equipment. But gaming is more than just a hobby or a pastime. For many players, gaming is a way to stay mentally and physically healthy at home. A study by the University of Oxford found that video gaming during lockdowns increased men...
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